
WoS/Occupations es uno de los primeros dispositivos generados a partir del proyecto “Walking on the Street”.
“Sphère publique : espace où les hommes apparaîtrent tous ensemble en égalité au même temps qu’ils conservent ses distinctions, et où il est possible l’apparition de la réalité partage et diverse qui est propre de la pluralité.”Hannah Arendht: “La condition humaine”
El concepto que se explora en esta ocasión es el de Espacio Público, entendido como espacio de encuentro de la diversidad y de participación. Un espacio que cada vez es más precario en las ciudades, en que se ha visto reducido por los intereses de circulación que impone el consumo y los esfuerzos monumentalizadotes de la industria turística, que han disminuido la existencia de espacios indeterminados y polivalentes que puedan responder a las necesidades de usos efímeros de la población.
Esta precariedad se produce al mismo tiempo en que aparece un nuevo espacio accesible y participativo en el espacio virtual de la red. Internet al hacer posible la telepresencia y la acción remota en entornos compartidos ha hecho posible el surgimiento de un nuevo espació de encuentro y participación que ha cobrado gran auge en las redes sociales.
WoS/Occupations aprovecha las capacidades de los dispositivos de localización geográfica, en concreto Google maps, para poner en relación el espacio físico de la ciudad con el ciberespacio de la red, para crear una metáfora en que el mapa deviene un lugar de encuentro y participación.
“Locative Media builds open source architectures that may be used to share, deposit and access contents across location-aware, peer-to-peer networks. It offers communities the opportunity to map their own environment, and to combine local memory with social network maps and responsive environments, creating ‘social interfaces’ to the built environment and new possibilities for collective action and community organization. With the focus on the grass-roots and the social, on the user-led and collaborative, on social computing and open tools, the emphasis is placed on building these possibilities from the ground up”.D. Hemmet : Locative Dystopia2
“The map is open, connectable in all its dimensions, and capable of being dismantled; it is reversible, and susceptible to constant modification. It can be torn, reversed, adapted to montages of every kind, taken in hand by an individual, a group or a social formation. It can be drawn on a wall, conceived of as a work of art, constructed as a political action or as a meditation… Contrary to a tracing, which always returns to the ‘same’, a map has multiple entrances”
G. Deleuze and F. Guattari, On the Line, New York: Semiotext(e), (1983) pp.25-26.
WoS/Occupations geolocaliza en el mapa varios videos que registran la actividad diaria durante una jornada completa en diferentes lugares. Al mismo tiempo que geolocaliza las ciudades de origen de los usuarios que se van conectando para ver los videos dando lugar a una representación geografica de la comunidad efímera que se produce. Estos usuarios anónimos participan con su presencia a que los videos vayan progresando mostrando cada vez un mayor nivel de ocupación del espacio público. Haciendo que la ocupación de la plataforma web incremente paralelamente a la ocupación registrada en los diferentes espacios públicos.
Ir a la web del proyecto.
WoS/Occupations is one of the devices created as a part of the project Walking on the Street.
“The public sphere: space where men appear all together in equal conditions at the same time that they preserve their distinctions, and where it is possible the apparition of a shared and diverse reality proper of the plurality”
Hannah Arendht: “The human condition”
The concept explored in this project is the Public Space, understood as the space for the encounter of the diversity and for the participation. This space have become more precarious, time to time, on the cities, where it has been reduced by the fast movements required by the consumer society and the monumentalizing interests of the tourism industry. These have diminished the existence of indeterminated and polyvalent spaces in the city that could respond to the ephemeral and changing needs of the citizens.
This precariousness occurs at the same time that a new accessible and participative space is born on the virtual space of the net. Internet allows the telepresence and the remote action across shared environments, thus making possible the emergence of a new space for meeting and collective participation that is arising in the social networks.
WoS/Occupations take advantage of the geographical localization devices, actually Google maps, to build a relation between the physical space of the city and the cyberspace of the net, to create a metaphor where the map becomes a place for meeting and participation.
“Locative Media builds open source architectures that may be used to share, deposit and access contents across location-aware, peer-to-peer networks. It offers communities the opportunity to map their own environment, and to combine local memory with social network maps and responsive environments, creating ‘social interfaces’ to the built environment and new possibilities for collective action and community organization. With the focus on the grass-roots and the social, on the user-led and collaborative, on social computing and open tools, the emphasis is placed on building these possibilities from the ground up”.
D. Hemmet : Locative Dystopia2
“The map is open, connectable in all its dimensions, and capable of being dismantled; it is reversible, and susceptible to constant modification. It can be torn, reversed, adapted to montages of every kind, taken in hand by an individual, a group or a social formation. It can be drawn on a wall, conceived of as a work of art, constructed as a political action or as a meditation…Contrary to a tracing, which always returns to the ‘same’, a map has multiple entrances”
G. Deleuze and F. Guattari, On the Line, New York: Semiotext(e), (1983) pp.25-26.
WoS/Occupations geolocalizes on a map different videos that record the daily activity during a full day in different public places. At the same time it geolocalizes the cities from where the different viewers are connected, thus allowing a geographical representation of the ephemeral community produced.
These anonymous users participate with their presence to the advance of videos, which show an increasing level of occupation of the public space simultaneously to the increase of the web platform occupation.
Go to the project web site
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