The Assemblage of Embodied Virtuality (Sandra Alvaro, 2016)
Build with Ghepi. Data from the research conducting to the PhD Thesis “Postdigital City. Aesthetics and Politics in the space of Embodied Virtuality”
“Embodied Virtuality is the concept that designates the space produced by our technological milieu, a complex assemblage of nested technologies that has spread throughout our world. This system is considered here from the point of view of its material ground and traced across the multiple nets that converge towards its constitution. Embodied Virtuality is the product of the convergence of three big assemblages: Computation, the Internet and the technical reproduction of the audio-visual.”
Projects Graph
Build with Ghepi. Data from the research conducting to the PhD Thesis “Postdigital City. Aesthetics and Politics in the space of Embodied Virtuality”
PostDigital Art: Art pojects – Technological assemblages – Artistic Practices